Reading Lessons in Seeing
Mirrors, Masks, and Mazes in the Autobiographical Graphic Novel

By Michael A. Chaney

192 pages (approx.), 6 x 9 inches, 35 b&w illustrations, bibliography, index

9781496810250 Printed casebinding $65.00S

Printed casebinding, $65.00


Literary scholar Michael A. Chaney examines graphic novels to illustrate that in form and function they inform readers on how they ought to be read. His arguments result in an innovative analysis of the various knowledges that comics produce and the methods artists and writers employ to convey them. Theoretically eclectic, this study attends to the lessons taught by both the form and content of today's most celebrated graphic novels.

Chaney analyzes the embedded lessons in comics and graphic novels through the form's central tropes: the iconic child storyteller and the inherent childishness of comics in American culture; the use of mirrors and masks as ciphers of the unconscious; embedded puzzles and games in otherwise story-driven comic narratives; and the form's self-re exive propensity for showing its work. Comics reveal the labor that goes into producing them, embedding lessons on how to read the "work" as a whole.

Throughout, Chaney draws from a range of theoretical insights from psychoanalysis and semiotics to theories of reception and production from film studies, art history, and media studies. Some of the major texts examined include Marjane Satrapi's Persepolis; Chris Ware's Jimmy Corrigan: The Smartest Kid on Earth; Joe Sacco's Palestine; David B.'s Epileptic; Kyle Baker's Nat Turner; and many more. As Chaney's examples show, graphic novels teach us even as they create meaning in their infinite relay between words and pictures.

MICHAEL A. CHANEY, White River Junction, Vermont, is associate professor of English at Dartmouth College and chair of the African and African American studies program. He is the author of Fugitive Vision: Slave Image and Black Identity in Antebellum Narrative and editor of Graphic Subjects: Critical Essays on Autobiography and Graphic Novels.

192 pages (approx.), 6 x 9 inches, 35 b&w illustrations, bibliography, index